GHOST IN THE SHELL - PROPS (2017)

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Studio -
  Dreamworks 
Director -  Rupert Sanders

Weapons and props for the Ghost in the Shell film I designed working together with director Rupert Sanders and production designer Jan Roelfs. The weapons were both built with existing gun parts as well as entirely printed from 3D models I created in 3D CAD software. 


Studio -
  Dreamworks
Director -  Rupert Sanders

Weapons and props for the Ghost in the Shell film I designed working together with director Rupert Sanders and production designer Jan Roelfs. The weapons were both built with existing gun parts as well as entirely printed from 3D models I created in 3D CAD software. 


Studio -
  Dreamworks 
Director -  Rupert Sanders

Weapons and props for the Ghost in the Shell film I designed working together with director Rupert Sanders and production designer Jan Roelfs. The weapons were both built with existing gun parts as well as entirely printed from 3D models I created in 3D CAD software. 


Studio -
  Dreamworks                                                                                Director -  Rupert Sanders

Weapons and props for the Ghost in the Shell film I designed working together with director Rupert Sanders and production designer Jan Roelfs. The weapons were both built with existing gun parts as well as entirely printed from 3D models I created in 3D CAD software. 


Studio -
  Dreamworks 
Director -  Rupert Sanders

Weapons and props for the Ghost in the Shell film I designed working together with director Rupert Sanders and production designer Jan Roelfs. The weapons were both built with existing gun parts as well as entirely printed from 3D models I created in 3D CAD software. 

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Major's Gun

Major's Gun

Major's Gun

Using the same design process I helped to design the look of Major's main weapon. We experimented with colors and settled with white as it was matching really well with thermoptics suit.

Using the same design process I helped to design the look of Major's main weapon. We experimented with colors and settled with white as it was matching really well with thermoptics suit.

Using the same design process I helped to design the look of Major's main weapon. We experimented with colors and settled with white as it was matching really well with thermoptics suit.

Using the same design process I helped to design the look of Major's main weapon. We experimented with colors and settled with white as it was matching really well with thermoptics suit.

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Hanka Robotics

Hanka Robotics

Much like weapons, Hanka designs were made in 3D CAD software and rendered with Octane and V-Ray. 

Much like weapons, Hanka designs were made in 3D CAD software and rendered with Octane and V-Ray. 

Much like weapons, Hanka designs were made in 3D CAD software and rendered with Octane and V-Ray. 

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© 2021 WEST SIDE STORY LLC